unreal.DMObjectMaterialProperty

class unreal.DMObjectMaterialProperty(outer_weak: Object = Ellipsis, property_name: Name = 'None', index: int = 0)

Bases: StructBase

Defines a material property slot that can be a Material Designer Instance.

C++ Source:

  • Plugin: DynamicMaterial

  • Module: DynamicMaterialEditor

  • File: DMObjectMaterialProperty.h

Editor Properties: (see get_editor_property/set_editor_property)

  • index (int32): [Read-Only] Component or array property index.

  • outer_weak (Object): [Read-Only]

  • property_name (Name): [Read-Only] Blueprint version of property

property index: int

[Read-Only] Component or array property index.

Type:

(int32)

property outer_weak: Object

[Read-Only]

Type:

(Object)

property property_name: Name

[Read-Only] Blueprint version of property

Type:

(Name)