unreal.DMValueDefinition

class unreal.DMValueDefinition(type: DMValueType = Ellipsis, float_count: int = 0, display_name: Text = '', channel_names: None = [])

Bases: StructBase

DMValue Definition

C++ Source:

  • Plugin: DynamicMaterial

  • Module: DynamicMaterial

  • File: DMValueDefinition.h

Editor Properties: (see get_editor_property/set_editor_property)

  • channel_names (Array[Text]): [Read-Only]

  • display_name (Text): [Read-Only]

  • float_count (uint8): [Read-Only]

  • type (DMValueType): [Read-Only]

property channel_names: None

[Read-Only]

Type:

(Array[Text])

property display_name: Text

[Read-Only]

Type:

(Text)

property float_count: int

[Read-Only]

Type:

(uint8)

property type: DMValueType

[Read-Only]

Type:

(DMValueType)