unreal.DMXImportGDTFEmitter

class unreal.DMXImportGDTFEmitter(name='None', color=[], dominant_wave_length=0.0, diode_part='', measurement=[0.0, 0.0, 0.0, DMXImportGDTFInterpolationTo.LINEAR, []])

Bases: unreal.StructBase

DMXImport GDTFEmitter

C++ Source:

  • Plugin: DMXEngine
  • Module: DMXRuntime
  • File: DMXImportGDTF.h

Editor Properties: (see get_editor_property/set_editor_property)

  • color (DMXColorCIE): [Read-Write] Color
  • diode_part (str): [Read-Write] Diode Part
  • dominant_wave_length (float): [Read-Write] Dominant Wave Length
  • measurement (DMXImportGDTFMeasurement): [Read-Write] Measurement
  • name (Name): [Read-Write] Name
color

(DMXColorCIE) – [Read-Only] Color

diode_part

(str) – [Read-Only] Diode Part

dominant_wave_length

(float) – [Read-Only] Dominant Wave Length

measurement

(DMXImportGDTFMeasurement) – [Read-Only] Measurement

name

(Name) – [Read-Only] Name