unreal.DMXImportGDTFMeasurement

class unreal.DMXImportGDTFMeasurement(physical=0.0, luminous_intensity=0.0, transmission=0.0, interpolation_to=DMXImportGDTFInterpolationTo.LINEAR, measurement_points=[])

Bases: unreal.StructBase

DMXImport GDTFMeasurement

C++ Source:

  • Plugin: DMXEngine
  • Module: DMXRuntime
  • File: DMXImportGDTF.h

Editor Properties: (see get_editor_property/set_editor_property)

  • interpolation_to (DMXImportGDTFInterpolationTo): [Read-Write] Interpolation To
  • luminous_intensity (float): [Read-Write] Luminous Intensity
  • measurement_points (Array(DMXImportGDTFMeasurementPoint)): [Read-Write] Measurement Points
  • physical (float): [Read-Write] Physical
  • transmission (float): [Read-Write] Transmission
interpolation_to

(DMXImportGDTFInterpolationTo) – [Read-Only] Interpolation To

luminous_intensity

(float) – [Read-Only] Luminous Intensity

measurement_points

(Array(DMXImportGDTFMeasurementPoint)) – [Read-Only] Measurement Points

physical

(float) – [Read-Only] Physical

transmission

(float) – [Read-Only] Transmission