unreal.FontSdfSettings
¶
- class unreal.FontSdfSettings¶
Bases:
StructBase
Settings for signed distance field fonts.
C++ Source:
Module: SlateCore
File: FontSdfSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
base_ppem
(int32): [Read-Write] The base pixels per em for generated distance fields