unreal.GeometryScriptPointFlatteningOptions

class unreal.GeometryScriptPointFlatteningOptions(frame: Transform = Ellipsis, drop_axis: GeometryScriptAxis = Ellipsis)

Bases: StructBase

Geometry Script Point Flattening Options

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: PointSetFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • drop_axis (GeometryScriptAxis): [Read-Write] Which axis to drop when flattening

  • frame (Transform): [Read-Write] Relative transform to use as a frame of reference. When flattening, the inverse transform will be applied to bring the points into the local space of the frame.

property drop_axis: GeometryScriptAxis

[Read-Write] Which axis to drop when flattening

Type:

(GeometryScriptAxis)

property frame: Transform

[Read-Write] Relative transform to use as a frame of reference. When flattening, the inverse transform will be applied to bring the points into the local space of the frame.

Type:

(Transform)