unreal.GeometryScriptPointFlatteningOptions
¶
- class unreal.GeometryScriptPointFlatteningOptions(frame: Transform = Ellipsis, drop_axis: GeometryScriptAxis = Ellipsis)¶
Bases:
StructBase
Geometry Script Point Flattening Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: PointSetFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
drop_axis
(GeometryScriptAxis): [Read-Write] Which axis to drop when flatteningframe
(Transform): [Read-Write] Relative transform to use as a frame of reference. When flattening, the inverse transform will be applied to bring the points into the local space of the frame.
- property drop_axis: GeometryScriptAxis¶
[Read-Write] Which axis to drop when flattening
- Type: