unreal.HarmonixBlueprintUtil

class unreal.HarmonixBlueprintUtil(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Harmonix Blueprint Util

C++ Source:

  • Plugin: Harmonix

  • Module: Harmonix

  • File: Harmonix.h

classmethod get_measured_audio_latency_ms() float

deprecated: ‘get_measured_audio_latency_ms’ was renamed to ‘get_measured_user_experience_and_reaction_to_audio_render_offset_ms’.

classmethod get_measured_user_experience_and_reaction_to_audio_render_offset_ms() float

Get Measured User Experience and Reaction to Audio Render Offset Ms

Return type:

float

classmethod get_measured_video_latency_ms() float

deprecated: ‘get_measured_video_latency_ms’ was renamed to ‘get_measured_video_to_audio_render_offset_ms’.

classmethod get_measured_video_to_audio_render_offset_ms() float

Get Measured Video to Audio Render Offset Ms

Return type:

float

classmethod set_measured_audio_latency_ms(milliseconds: float) None

deprecated: ‘set_measured_audio_latency_ms’ was renamed to ‘set_measured_user_experience_and_reaction_to_audio_render_offset_ms’.

classmethod set_measured_user_experience_and_reaction_to_audio_render_offset_ms(milliseconds) None

Set Measured User Experience and Reaction to Audio Render Offset Ms

Parameters:

milliseconds (float) –

classmethod set_measured_video_latency_ms(milliseconds: float) None

deprecated: ‘set_measured_video_latency_ms’ was renamed to ‘set_measured_video_to_audio_render_offset_ms’.

classmethod set_measured_video_to_audio_render_offset_ms(milliseconds) None

Set Measured Video to Audio Render Offset Ms

Parameters:

milliseconds (float) –