unreal.HarmonixBlueprintUtil
¶
- class unreal.HarmonixBlueprintUtil(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
Harmonix Blueprint Util
C++ Source:
Plugin: Harmonix
Module: Harmonix
File: Harmonix.h
- classmethod get_measured_audio_latency_ms() float ¶
deprecated: ‘get_measured_audio_latency_ms’ was renamed to ‘get_measured_user_experience_and_reaction_to_audio_render_offset_ms’.
- classmethod get_measured_user_experience_and_reaction_to_audio_render_offset_ms() float ¶
Get Measured User Experience and Reaction to Audio Render Offset Ms
- Return type:
- classmethod get_measured_video_latency_ms() float ¶
deprecated: ‘get_measured_video_latency_ms’ was renamed to ‘get_measured_video_to_audio_render_offset_ms’.
- classmethod get_measured_video_to_audio_render_offset_ms() float ¶
Get Measured Video to Audio Render Offset Ms
- Return type:
- classmethod set_measured_audio_latency_ms(milliseconds: float) None ¶
deprecated: ‘set_measured_audio_latency_ms’ was renamed to ‘set_measured_user_experience_and_reaction_to_audio_render_offset_ms’.
- classmethod set_measured_user_experience_and_reaction_to_audio_render_offset_ms(milliseconds) None ¶
Set Measured User Experience and Reaction to Audio Render Offset Ms
- Parameters:
milliseconds (float) –