unreal.InterchangeFbxTranslatorSettings

class unreal.InterchangeFbxTranslatorSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: InterchangeTranslatorSettings

Fbx translator class support import of texture, material, static mesh, skeletal mesh,

C++ Source:

  • Plugin: Interchange

  • Module: InterchangeImport

  • File: InterchangeFbxTranslator.h

Editor Properties: (see get_editor_property/set_editor_property)

  • convert_scene (bool): [Read-Write] Whether to convert FBX scene axis system to Unreal axis system.

  • convert_scene_unit (bool): [Read-Write] Whether to convert the scene from FBX unit to UE unit (centimeter).

  • force_front_x_axis (bool): [Read-Write] Whether to force the front axis to be align with X instead of -Y default.