unreal.LandmassFalloffSettings

class unreal.LandmassFalloffSettings(falloff_mode=BrushFalloffMode.ANGLE, falloff_angle=45.0, falloff_width=1024.0, edge_offset=0.0, z_offset=0.0)

Bases: unreal.StructBase

Landmass Falloff Settings

C++ Source:

  • Plugin: Landmass
  • Module: Landmass
  • File: FalloffSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • edge_offset (float): [Read-Write] Edge Offset
  • falloff_angle (float): [Read-Write] Falloff Angle
  • falloff_mode (BrushFalloffMode): [Read-Write] Falloff Mode
  • falloff_width (float): [Read-Write] Falloff Width
  • z_offset (float): [Read-Write] ZOffset
edge_offset

(float) – [Read-Write] Edge Offset

falloff_angle

(float) – [Read-Write] Falloff Angle

falloff_mode

(BrushFalloffMode) – [Read-Write] Falloff Mode

falloff_width

(float) – [Read-Write] Falloff Width

z_offset

(float) – [Read-Write] ZOffset