unreal.LandmassFalloffSettings

class unreal.LandmassFalloffSettings(falloff_mode: BrushFalloffMode = Ellipsis, falloff_angle: float = 0.0, falloff_width: float = 0.0, edge_offset: float = 0.0, z_offset: float = 0.0)

Bases: StructBase

Landmass Falloff Settings

C++ Source:

  • Plugin: Landmass

  • Module: Landmass

  • File: FalloffSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • edge_offset (float): [Read-Write]

  • falloff_angle (float): [Read-Write]

  • falloff_mode (BrushFalloffMode): [Read-Write]

  • falloff_width (float): [Read-Write]

  • z_offset (float): [Read-Write]

property edge_offset: float

[Read-Write]

Type:

(float)

property falloff_angle: float

[Read-Write]

Type:

(float)

property falloff_mode: BrushFalloffMode

[Read-Write]

Type:

(BrushFalloffMode)

property falloff_width: float

[Read-Write]

Type:

(float)

property z_offset: float

[Read-Write]

Type:

(float)