unreal.LandmassBrushEffectsList

class unreal.LandmassBrushEffectsList(blurring=[True, 2], curl_noise=[0.0, 0.0, 16.0, 3.0], displacement=[0.0, 0.0, None, -128.0, [0.0, 0.0, 0.0, 1.0], 0.0], smooth_blending=[0.0, 0.0], terracing=[0.0, 256.0, 0.0, 0.0, 0.0])

Bases: unreal.StructBase

Landmass Brush Effects List

C++ Source:

  • Plugin: Landmass
  • Module: Landmass
  • File: BrushEffectsList.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blurring (BrushEffectBlurring): [Read-Write] Blurring
  • curl_noise (BrushEffectCurlNoise): [Read-Write] Curl Noise
  • displacement (BrushEffectDisplacement): [Read-Write] Displacement
  • smooth_blending (BrushEffectSmoothBlending): [Read-Write] Smooth Blending
  • terracing (BrushEffectTerracing): [Read-Write] Terracing
blurring

(BrushEffectBlurring) – [Read-Write] Blurring

curl_noise

(BrushEffectCurlNoise) – [Read-Write] Curl Noise

displacement

(BrushEffectDisplacement) – [Read-Write] Displacement

smooth_blending

(BrushEffectSmoothBlending) – [Read-Write] Smooth Blending

terracing

(BrushEffectTerracing) – [Read-Write] Terracing