unreal.MVVMBlueprintViewConversionFunction

class unreal.MVVMBlueprintViewConversionFunction(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

MVVMBlueprint View Conversion Function

C++ Source:

  • Plugin: ModelViewViewModel

  • Module: ModelViewViewModelBlueprint

  • File: MVVMBlueprintViewConversionFunction.h

Editor Properties: (see get_editor_property/set_editor_property)

  • conversion_function (MVVMBlueprintFunctionReference): [Read-Only] Conversion reference. It can be simple, complex or a K2Node. note: The conversion is complex

  • graph_name (Name): [Read-Only] Name of the generated graph if a wrapper is needed.

  • saved_pins (Array[MVVMBlueprintPin]): [Read-Only] The pin that are modified and we saved data. The data may not be modified. We used the default value of the K2Node in that case.

  • wrapper_graph_transient (bool): [Read-Only]