unreal.MidiEventInfoBlueprintLibrary
¶
- class unreal.MidiEventInfoBlueprintLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
Midi Event Info Blueprint Library
C++ Source:
Plugin: Harmonix
Module: HarmonixMetasound
File: MidiEventInfo.h
- classmethod get_channel(event) int32 ¶
Get Channel
- Parameters:
event (MidiEventInfo) –
- Return type:
int32
- classmethod get_midi_event_info(output) -> (MidiEventInfo, success=bool)¶
Get Midi Event Info
- Parameters:
output (MetaSoundOutput) –
- Returns:
success (bool):
- Return type:
- classmethod get_note_number(event) int32 ¶
Get Note Number
- Parameters:
event (MidiEventInfo) –
- Return type:
int32
- classmethod get_velocity(event) int32 ¶
Get Velocity
- Parameters:
event (MidiEventInfo) –
- Return type:
int32
- classmethod is_midi_event_info(output) bool ¶
Is Midi Event Info
- Parameters:
output (MetaSoundOutput) –
- Return type:
- classmethod is_note(event) bool ¶
Is Note
- Parameters:
event (MidiEventInfo) –
- Return type:
- classmethod is_note_off(event) bool ¶
Is Note Off
- Parameters:
event (MidiEventInfo) –
- Return type:
- classmethod is_note_on(event) bool ¶
Is Note On
- Parameters:
event (MidiEventInfo) –
- Return type: