unreal.MidiFile

class unreal.MidiFile(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

An FMidFile is primarily a container for FMidiTracks.

This class can handle loading and saving standard midi files, as well as serializing itself to standard Unreal Engine FArchives.

C++ Source:

  • Plugin: Harmonix

  • Module: HarmonixMidi

  • File: MidiFile.h

Editor Properties: (see get_editor_property/set_editor_property)

  • asset_import_data (AssetImportData): [Read-Only] Import data for this MidiFileAsset updated during Import in MidiFile

  • start_bar (int32): [Read-Write] The Start Bar of a Midi File

property start_bar: int

[Read-Only] The Start Bar of a Midi File

Type:

(int32)