unreal.MidiFile
¶
- class unreal.MidiFile(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
An FMidFile is primarily a container for FMidiTracks.
This class can handle loading and saving standard midi files, as well as serializing itself to standard Unreal Engine FArchives.
C++ Source:
Plugin: Harmonix
Module: HarmonixMidi
File: MidiFile.h
Editor Properties: (see get_editor_property/set_editor_property)
asset_import_data
(AssetImportData): [Read-Only] Import data for this MidiFileAsset updated during Import in MidiFilestart_bar
(int32): [Read-Write] The Start Bar of a Midi File