unreal.Mix

class unreal.Mix(outer: Object | None = None, name: Name | str = 'None')

Bases: MixInterface

C++ Source:

  • Plugin: TextureGraph

  • Module: TextureGraphEngine

  • File: Mix.h

Editor Properties: (see get_editor_property/set_editor_property)

  • preview_mesh (SoftObjectPath): [Read-Write] The mesh used by the TS editor to preview.