unreal.MovieGraphConditionGroupQuery_Sublevel

class unreal.MovieGraphConditionGroupQuery_Sublevel(outer: Object | None = None, name: Name | str = 'None')

Bases: MovieGraphConditionGroupQueryBase

Query type which filters actors via the sublevel that they’re contained in.

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineCore

  • File: MovieGraphRenderLayerSubsystem.h

Editor Properties: (see get_editor_property/set_editor_property)

  • sublevels (Array[World]): [Read-Write] The actor must be in one of the chosen sublevels in order to be a match.