class unreal.MovieSceneTrackExtensions(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

Function library containing methods that should be hoisted onto UMovieSceneTracks for scripting

C++ Source:

  • Plugin: SequencerScripting
  • Module: SequencerScripting
  • File: MovieSceneTrackExtensions.h
classmethod add_section(track) → MovieSceneSection

Add a new section to this track

Parameters:track (MovieSceneTrack) – The track to use
Returns:The newly create section if successful
Return type:MovieSceneSection
classmethod get_display_name(track) → Text

Get this track’s display name

Parameters:track (MovieSceneTrack) – The track to use
Returns:This track’s display name
Return type:Text
classmethod get_sections(track) -> Array(MovieSceneSection)

Access all this track’s sections

Parameters:track (MovieSceneTrack) – The track to use
Returns:An array of this track’s sections
Return type:Array(MovieSceneSection)
classmethod remove_section(track, section) → None

Remove the specified section