unreal.MultiUserReplicationRegistrationParams

class unreal.MultiUserReplicationRegistrationParams(client_endpoint_id: Guid = [], context: MultiUserReplicationRegistrationContext = Ellipsis)

Bases: StructBase

Multi User Replication Registration Params

C++ Source:

  • Plugin: MultiUserClient

  • Module: MultiUserClientLibrary

  • File: IMultiUserReplicationRegistration.h

Editor Properties: (see get_editor_property/set_editor_property)

  • client_endpoint_id (Guid): [Read-Write] The client for which the objects and properties are being registered.

  • context (MultiUserReplicationRegistrationContext): [Read-Write] Uses this to register properties and add additional objects for discovery.

property client_endpoint_id: Guid

[Read-Only] The client for which the objects and properties are being registered.

Type:

(Guid)

property context: MultiUserReplicationRegistrationContext

[Read-Only] Uses this to register properties and add additional objects for discovery.

Type:

(MultiUserReplicationRegistrationContext)