unreal.NearestNeighborAnimStream

class unreal.NearestNeighborAnimStream(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Nearest Neighbor Anim Stream

C++ Source:

  • Plugin: NearestNeighborModel

  • Module: NearestNeighborModelEditor

  • File: NearestNeighborEditorHelpers.h

append_frames(anim, frames) bool

Append Frames

Parameters:
Return type:

bool

init(skeleton) None

Init

Parameters:

skeleton (Skeleton) –

is_valid() bool

Is Valid

Return type:

bool

to_anim(out_anim) bool

To Anim

Parameters:

out_anim (AnimSequence) –

Return type:

bool