unreal.PCGAssetExporterUtils

class unreal.PCGAssetExporterUtils(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

PCGAsset Exporter Utils

C++ Source:

  • Plugin: PCG

  • Module: PCGEditor

  • File: PCGAssetExporterUtils.h

classmethod create_asset(exporter, parameters=[True, '', '']) Package

Create Asset

Parameters:
Return type:

Package

classmethod update_assets(pcg_assets, parameters=[True, '', '']) None

Update Assets

Parameters: