unreal.PCGGenSourceWPStreamingSource
¶
- class unreal.PCGGenSourceWPStreamingSource(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
This GenerationSource captures WorldPartitionStreamingSources for RuntimeGeneration.
UPCGGenSourceWPStreamingSources are created per tick and live only until the end of the tick.
C++ Source:
Plugin: PCG
Module: PCG
File: PCGGenSourceWPStreamingSource.h