unreal.PCGGenSourceWPStreamingSource

class unreal.PCGGenSourceWPStreamingSource(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

This GenerationSource captures WorldPartitionStreamingSources for RuntimeGeneration.

UPCGGenSourceWPStreamingSources are created per tick and live only until the end of the tick.

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGGenSourceWPStreamingSource.h