unreal.PhysicsControlAndBodyModifierCreationDatas

class unreal.PhysicsControlAndBodyModifierCreationDatas(controls: None = {}, modifiers: None = {})

Bases: StructBase

Collection of controls and body modifiers, used for creation

C++ Source:

  • Plugin: PhysicsControl

  • Module: PhysicsControl

  • File: PhysicsControlData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • controls (Map[Name, PhysicsControlCreationData]): [Read-Write]

  • modifiers (Map[Name, PhysicsBodyModifierCreationData]): [Read-Write]

property controls: None

[Read-Write]

Type:

(Map[Name, PhysicsControlCreationData])

property modifiers: None

[Read-Write]

Type:

(Map[Name, PhysicsBodyModifierCreationData])