unreal.RigModuleConnector

class unreal.RigModuleConnector(name: str = '', settings: RigConnectorSettings = Ellipsis)

Bases: StructBase

Rig Module Connector

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigModuleDefines.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (str): [Read-Write]

  • settings (RigConnectorSettings): [Read-Write]

property name: str

[Read-Write]

Type:

(str)

property settings: RigConnectorSettings

[Read-Write]

Type:

(RigConnectorSettings)