unreal.RigModuleReference

class unreal.RigModuleReference

Bases: StructBase

Rig Module Reference

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: ModularRigModel.h

Editor Properties: (see get_editor_property/set_editor_property)

  • connections (Map[RigElementKey, RigElementKey]): [Read-Write] deprecated: Property ‘Connections’ is deprecated.

property connections: None

[Read-Write] deprecated: Property ‘Connections’ is deprecated.

Type:

(Map[RigElementKey, RigElementKey])