unreal.RigUnit_AccumulateVectorAdd

class unreal.RigUnit_AccumulateVectorAdd(increment: Vector = Ellipsis, initial_value: Vector = Ellipsis, integrate_delta_time: bool = False, result: Vector = Ellipsis)

Bases: RigVMFunction_AccumulateVectorAdd

deprecated: ‘RigUnit_AccumulateVectorAdd’ was renamed to ‘RigVMFunction_AccumulateVectorAdd’.