unreal.SimpleTargetingSortTask
¶
- class unreal.SimpleTargetingSortTask(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
TargetingSortTask_Base
class: USimpleTargetingSortTask This is a blueprintable TargetingTask class made for reordering Targets in the results list. Override the GetScoreForTarget Blueprint Function to provide a score for each element and then Targets will be sorted by score.
C++ Source:
Plugin: TargetingSystem
Module: TargetingSystem
File: SimpleTargetingSortTask.h
Editor Properties: (see get_editor_property/set_editor_property)
ascending
(bool): [Read-Write]
- bp_get_score_for_target(targeting_handle, target_data) float ¶
Called on every target to get a Score for sorting. This score will be added to the Score float in FTargetingDefaultResultData
- Parameters:
targeting_handle (TargetingRequestHandle) –
target_data (TargetingDefaultResultData) –
- Return type: