unreal.SlateRHIPostBufferProcessor

class unreal.SlateRHIPostBufferProcessor(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Base class for types that can process the backbuffer scene into the slate post buffer.

Implement ‘PostProcess’ in your derived class. Additionally, you need to create a renderthread proxy that derives from ‘FSlateRHIPostBufferProcessorProxy’ For an example see: USlatePostBufferBlur.

C++ Source:

  • Module: SlateRHIRenderer

  • File: SlateRHIPostBufferProcessor.h