unreal.SlateRHIPostBufferProcessor
¶
- class unreal.SlateRHIPostBufferProcessor(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Base class for types that can process the backbuffer scene into the slate post buffer.
Implement ‘PostProcess’ in your derived class. Additionally, you need to create a renderthread proxy that derives from ‘FSlateRHIPostBufferProcessorProxy’ For an example see: USlatePostBufferBlur.
C++ Source:
Module: SlateRHIRenderer
File: SlateRHIPostBufferProcessor.h