unreal.TG_OutputSettings

class unreal.TG_OutputSettings(base_name: Name = 'None', folder_path: Name = 'None', width: Resolution = Ellipsis, height: Resolution = Ellipsis, texture_format: TG_TextureFormat = Ellipsis, texture_preset_type: TG_TexturePresetType = Ellipsis, lod_group: TextureGroup = Ellipsis, compression: TextureCompressionSettings = Ellipsis, srgb: bool = False)

Bases: StructBase

TG Output Settings

C++ Source:

  • Plugin: TextureGraph

  • Module: TextureGraph

  • File: TG_OutputSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • base_name (Name): [Read-Write] Export name of the textured asset.

  • compression (TextureCompressionSettings): [Read-Write] Compression methods available for exporting textured asset.

  • folder_path (Name): [Read-Write] Export path for the textured asset.

  • height (Resolution): [Read-Write] Height of the texture in pixels. Auto means system will detect automatically based on other images

  • lod_group (TextureGroup): [Read-Write] The Level of detail group of the texture

  • srgb (bool): [Read-Write] Adjust the color space of exporting textured asset. Can be in Linear or Gamma color space.

  • texture_format (TG_TextureFormat): [Read-Write] List of available texture formats. Auto means system will detect automatically based on the input

  • texture_preset_type (TG_TexturePresetType): [Read-Write] List of available texture presets available for export.

  • width (Resolution): [Read-Write] Width of the texture in pixels. Auto means system will detect automatically based on other images

property base_name: Name

[Read-Write] Export name of the textured asset.

Type:

(Name)

property compression: TextureCompressionSettings

[Read-Write] Compression methods available for exporting textured asset.

Type:

(TextureCompressionSettings)

property folder_path: Name

[Read-Write] Export path for the textured asset.

Type:

(Name)

property height: Resolution

[Read-Write] Height of the texture in pixels. Auto means system will detect automatically based on other images

Type:

(Resolution)

property lod_group: TextureGroup

[Read-Write] The Level of detail group of the texture

Type:

(TextureGroup)

property srgb: bool

[Read-Write] Adjust the color space of exporting textured asset. Can be in Linear or Gamma color space.

Type:

(bool)

property texture_format: TG_TextureFormat

[Read-Write] List of available texture formats. Auto means system will detect automatically based on the input

Type:

(TG_TextureFormat)

property texture_preset_type: TG_TexturePresetType

[Read-Write] List of available texture presets available for export.

Type:

(TG_TexturePresetType)

property width: Resolution

[Read-Write] Width of the texture in pixels. Auto means system will detect automatically based on other images

Type:

(Resolution)