unreal.WaterMovementUtils

class unreal.WaterMovementUtils(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

WaterMovementUtils: a collection of stateless static BP-accessible functions for a variety of water movement-related operations

C++ Source:

  • Plugin: Mover

  • Module: Mover

  • File: WaterMovementUtils.h

classmethod compute_controlled_water_move(params) ProposedMove

Generate a new movement based on move/orientation intents and the prior state for the swimming move

Parameters:

params (WaterMoveParams) –

Return type:

ProposedMove

classmethod update_water_spline_data(update_water_spline_data_params) WaterCheckResult

Updates the water spline data used in calculated swimming movement

Parameters:

update_water_spline_data_params (UpdateWaterSplineDataParams) –

Returns:

out_water_result (WaterCheckResult):

Return type:

WaterCheckResult