Tether - Procedural Cable / Rope
4.38 out of 5 stars(16 ratings)
Create cables, ropes, chains, flexible pipes, and other long bending objects, in the Unreal Engine editor. Tether simulates physics and builds static meshes in-editor, allowing rapid creation and iteration using a non-destructive workflow.
Supported Platforms
Supported Engine Versions
4.25 - 4.27, 5.0 - 5.3
Download Type
Engine Plugin
This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.