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Traffic AI System

lucasbastos - Blueprints - Aug 28, 2023

A simple AI traffic system with easy integration

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.3
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

a simple AI traffic system with easy integration that has a spline system for street generation, spawn and despawn of vehicles according to the distance from the player and others..

Technical Details

Traffic AI System use Chaos Vehicles Plugin and Enhanced input Plugin ( you must activate for the product to work and the documentation shows how )


Documentation : LINK

Demo : LINK


Features:

  •  Vehicle spawn system based on player distance
  •  Vehicle removal system based on player distance
  •  Spline Road ( Asphalt , Line and Straight )
  • Spline Asphalt
  • Traffic light system
  • Multi Traffic Light System ( Max 4 )
  • System Amount of vehicles
  • AI Car System ( Do not use NavMeshBounds )
  • Vehicle Color Random
  • System speed limit Spline
  • More items can be added in updates with your feedback


Update-2.1

  • added standard maniquin to cars
  • add custom cars (any actor) a video on how to do this was added to the documentation link
  • small fixes


Update-3.0

  • Added driving option
  • Spawn checker
  • Added an option for traffic lights (Europe and America)
  • Parking system
  • Spawn in parking
  • Static random cars


Update-4.0

  • Blinker system
  • Lane switching
  • Spawn Car Tick


Used for demonstration: City Sample Vehicles


Number of Blueprints: 20

Input: (keyboard, mouse)

Network Replicated: No

Tested platforms: Windows


Contact: lucasoliveirabastos1@gmail.com