Warrior Rodents Pack

Caracticus - Characters - Dec 8, 2022
Not Yet Rated

Within the line' Cartoon Animals, the first part of the pack called Warrior Rodents was released

  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.27, 5.0 - 5.1
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

We present you a new bundle line called Cartoon Animals

Within the line' Cartoon Animals, the first part of the pack called Warrior Rodents was released

It will be perfect to use in some game genres like mobile arcade, shooters, third person. runners, RPG, action adventure and e.t.c.

You can create an atmospheric game where the world will be filled with amazing stories, actions, and a plot with these characters


Warrior Rodents Pack - Tutorial on using the Asset / UnrealEngine Demonstration / Animations EpicSkeleton


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Information:


  • Rodents (x5) (Hamster, Rabbit, Rat, Squirrel, Mouse) (Height of the character is ~ 0,76m)
  • Cartoon Props (x12) (Car, Carrot, Cheese, Corn, Cream, Donut, Heart, IceCream, IceCreamPop, Lolipop, Node, Star)

Common number of objects (x17), materials (x29)


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Polycount:


Rodents (Common). Have a MorphTarget on a faces (sad, smile, open mouth_01, open mouth_02, neutral, suprised, extra_01, extra_02, angry)


  • 28 548 Tris
  • 14 444 Points


Cartoon Props (Common):


  • 4810 Tris
  • 2598 Points


Textures consists of 44 textures, 29 PBR materials:


Hamster:


  • Body - BaseColor (x5), AmbientOclussion (x1), Normal (x1) - 4096x4096 PNG
  • Eye - BaseColor (x1) - 512x512 PNG


Mouse:


  • Body - BaseColor (x4), AmbientOclussion (x1), Normal (x1) - 4096x4096 PNG
  • Eye - BaseColor (x1) - 512x512 PNG


Rabbit:


  • Body - BaseColor (x4), AmbientOclussion (x1), Normal (x1) - 4096x4096 PNG
  • Eye - BaseColor (x1) - 512x512 PNG


Rat:


  • Body - BaseColor (x4), AmbientOclussion (x1), Normal (x1) - 4096x4096 PNG
  • Eye - BaseColor (x1) - 512x512 PNG


Squirrel:


  • Body - BaseColor (x4), AmbientOclussion (x1), Normal (x1) - 4096x4096 PNG
  • Eye - BaseColor (x1) - 512x512 PNG


CartoonCar:


  • Car - BaseColor (x1), AmbientOclussion (x1), Normal (x1), - 4096x4096 PNG
  • Glass - Alpha (x1) - 512x512 PNG


CartoonProps:


  • Car - BaseColor (x1), AmbientOclussion (x1), Normal (x1), Smoothness(TGA) (x1) - 2048x2048 PNG


Animation:


  • The pack contains a scene with the characters placed (not include character animations)
  • The tails has bones and a collisions (the tail has no animations)
  • Characters support EpicSkeleton animations (no animations included in this pack)


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The light and shadow maps are not baked


Video&Photo preview render were not made in UnrealEngine

Version UnrealEngine - 4.18.3 and higher


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Write a review if you liked the Pack


If you still have any other questions, then write to me in private messages and thank you for watching! - carrracticus@gmail.com

Technical Details

Features: Rodents have a MorphTarget on a faces (sad, smile, open mouth_01, open mouth_02, neutral, suprised, extra_01, extra_02, angry)

Rigged to Epic skeleton: Characters support EpicSkeleton animations (no animations included in this pack)

IK bones are included: Yes

EpicSkeleton contains additional bones:

Hamster - (tail_0, tail_1, tail_2, tail_3), (ear_1_r, ear_2_r, ear_3_r, ear_1_l, ear_2_l, ear_3_l), (mouth), (eye_r, eye_l)

Mouse - (tail_0, tail_1, tail_2, tail_3, tail_4, tail_5, tail_6, tail_7, tail_8, tail_9, tail_10, tail_11, tail_12), (ear_1_r, ear_2_r, ear_3_r, ear_1_l, ear_2_l, ear_3_l), (mouth), (eye_r, eye_l)

Rabbit - (tail_0, tail_1, tail_2, tail_3), (ear_1_r, ear_2_r, ear_3_r, ear_1_l, ear_2_l, ear_3_l), (mouth), (eye_r, eye_l)

Rat - (tail_0, tail_1, tail_2, tail_3, tail_4, tail_5, tail_6, tail_7, tail_8, tail_9, tail_10, tail_11, tail_12), (ear_1_r, ear_2_r, ear_3_r, ear_1_l, ear_2_l, ear_3_l), (mouth), (eye_r, eye_l)

Squirrel - (tail_0, tail_1, tail_2, tail_3, tail_4, tail_5, tail_6), (ear_1_r, ear_2_r, ear_3_r, ear_1_l, ear_2_l, ear_3_l), (mouth), (eye_r, eye_l)

The tails has bones and a collisions (the tail has no animations)

Animated: No

Number of characters:

Vertex counts of characters:

Number of Materials and Material Instances: 17/29

Number of Textures: 44

Texture Resolutions: 4096x4096, 2048x2048, 512x512

Supported Development Platforms:

Windows: Yes

Mac: Yes