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Master Fixtures

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A blueprint tool to speed up your lighitng workflow.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.27, 5.0 - 5.4
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

Speed up your workflow today! - Plug and Play lighting bluprint tool withm minimal setup


VIDEOS

- INTRODUCTION TRAILER

- OVERVIEW - Coming Soon

- SETTING UP YOUR FIRST FIXTURE TUTORIAL - Coming Soon


DOCUMENTATION

- ILLUSTRATED DOCUMENTATION


EXTRAS

- SCENES LIT USING MASTER FIXTURES: ARTSTATION / YOUTUBE - Coming Soon


Introducing MASTER FIXTURES, a new lighting blueprint built with Lighting and Environment Artists in mind, with the aim of speeding up the workflow; reducing the time it takes from setting up a fixture and implementing in a level / scene.


Auto-emissive - Bring in any mesh and select the designated material index channel, and thats it! Your mesh's emissive is now linked to the key light of the blueprint. Any changes in the lights color, temperature and intensity are reflected in the emissive.


Light Linking - Using a drop picker you can now select lights within your scene / level and link them all into the MASTER FIXTURE blueprint! This feature is really powerfull as you dont have go back and fourth copying values between lights, they all follow the key lights. Number of lights you can link are technically unlimited!


Material Setup - Drag and drop emissive material instances are ready to go so you can dedicate more time to art and placement rather than setup. The base material instances are fully modular allowing you to adpat them to any kind of mesh.


CREDITS FOR ASSETS USED UNDER CREATIVE COMMONS 0 (4.0)

- RETRO RADIO By Svyatoslav Ovchinnik

- LAMP By Rigart

- PICTURE FRAME By Freepoly.org

テクニカルノート

Features:

  •  Automatic Mesh Emissive.
  • Light Linking.
  • Mesh emissive checker (to preview emissive intensity and color).
  •  Modular & Scalable.
  • Supports Baked and Dynamic lighting.
  • Lumen and Raytracing compatible
  • Allows for quick iteration
  • Using meshes is not required, can use the lights as they are.


Blueprints:


  • 6 Blueprints included
  • 1 x Example fixture (lamp)
  • 1 x Parent Master Fixture (Key logic is based here)
  • 1 x Master Fixture Empty Base
  • 1 x Master Fixture - Point Light
  • 1 x Master Fixture - Rect Light
  • 1 x Master Fixture - Spot Light


Network Replicated: (Yes)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: (Yes)