Unreal 4/5 uses the HTTP protocol to download any type of file
1: Get the status of a successful download
2: Get the percentage progress of downloading large files
3: Obtain whether the downloaded file has been updated in the server (no need to download again for local comparison)
4: Get the status of the download failure
Features:
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 3
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: Link
Example Project: Link
Video Tutorial: Link
视频教程: 链接