Heroes Builder Grid

Grids to handle construction system

  • 지원 플랫폼
  • 지원 엔진 버전
    5.1 - 5.4
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

This plugin is meant to manage actors placement over a grid.


The main objective is to provide a light and functional grid system with everything you need to start and work on a larger project around it.

  • Grid snapping system (both ingame and editor)
  • Building size and overlap checks
  • Compatible with any Grid Rotation
  • BP friendly


Check the documentation here for an exaustive list of all classes and functions.


기술적 세부사항

Features:

  •  Grid : Actor to be placed in the world to manage "Buldings" placement.
  •  BuildingActor : Base class for actors to be placed on grids.
  •  IGridDelegate : Interface to implement relation between your grids and the rest of your application / game
  • Auto Snap to place BuildingActors in editor


Code Modules:

  •  HeroesBuilderPlugin (Runtime)


Number of Blueprints: 0

Number of C++ Classes: 3

Number of C++ Interfaces : 1

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows, Mac, Linux


Documentation: https://www.eneff-nicolas.com/ue4/heroes-builder/documentation

Example Project: https://www.eneff-nicolas.com/download/ue4-heroes-builder-plugin-demo.zip

Contact / Support: support@onei-interactive.com