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Inventory Plugin

Introduces new generic inventory related blueprint and networking ready UI, Component and DataAsset classes to create complex inventory systems

  • 지원 플랫폼
  • 지원 엔진 버전
    4.25 - 4.27, 5.0
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

V1.58: Blueprint Library added


02.05.2022 - Changelog:

  • Blueprint Library added. Allows usage of custom struct operators in blueprint context



Introduces new generic inventory related blueprint and networking ready UI, Component, and DataAsset classes to create complex inventory systems.

  • Add new item types fast
  • Generic item drop class suitable for 2D and 3D
  • Already comes with predefined functions to pick up, equip, swap, or remove items
  • Networking ready, tested with AWS


Work in Progress:

  • Additional video tutorial
  • Documentation
  • Faster networking

기술적 세부사항


Features:

  • UI, Component and DataAsset Classes
  • Networking (With validation)
  • Scaleable Item Structure

Code Modules:

  • InventorySystem (Runtime)
  • InventorySystemEditor (Editor)

Number of C++ Classes:

  • 19

Network Replicated:

  • Yes

Supported Development Platforms:

  • UE5: Win64, Linux
  • UE4: Win64, Win32, Linux, LinuxAArch64

Supported Target Build Platforms:

  • UE5: Win64, Linux, Android
  • UE4: Win64, Win32, Linux, LinuxAArch64, Android

Documentation (Needs rework):

  • https://www.mediafire.com/file/9hqhxii1h4cteo3/Inventory_Plugin_Documentation.pdf/file

Example Project:

  • https://www.mediafire.com/file/9zgx5jvfgyd2wac/PluginProject_4.27.0_V1.53.rar/file

Important/Additional Notes:

  • It may be possible to build this plugin against Mac or IOS and other platforms (Runtime). Currently, I have no way of testing this.