This plug-in enables real-time, bi-directional, multi-site visual communication with remote locations.
This is the "RICOH Live Streaming Client SDK for Windows Plug-in" to use the "RICOH Live Streaming Service" provided by Ricoh Company, Ltd.
The Plug-in is currently provided as a beta version, not an official one. When using the Plug-in, please pay special attention to Article 10 of the Software License Agreement.
"RICOH Live Streaming Service" is a platform that enables bi-directional and real-time communication of media data such as video/audio and text data between multiple locations.
To use the service, you need to agree to the API Terms of Service, register an account and agree to the Software License Agreement. Please refer to the following website for details.
Service website: https://livestreaming.ricoh/
Software developer site: https://api.livestreaming.ricoh/
Account Registration: https://livestreaming.ricoh/user_register.html
Software License Agreement: https://github.com/ricoh-live-streaming-api/windows-sdk/blob/main/SoftwareLicenseAgreement.txt
NOTICE: At this moment, we provide API license agreement / software license agreement only in Japanese.
Number of C++ Classes:39
Supported Platforms: Windows
Sample Project: https://github.com/ricoh-live-streaming-api/windows-sdk-samples
How To Use: https://github.com/ricoh-live-streaming-api/windows-sdk-samples/blob/main/unrealengine-samples/doc/HowToUsePlugin.md