Runtime Vertex Painter

LingFeng - 코드 플러그인 - 2022/08/03

Function library that helps you paint Static/SkeletalMeshComponent vertex color in runtime

  • 지원 플랫폼
  • 지원 엔진 버전
    4.26 - 4.27, 5.0 - 5.3
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Vertex color is color information attached to each vertex of mesh,it can be used to blend material layers to make some wonderful effects.

This plugin is designed for painting vertex color in runtime.

Both StaticMeshComponent and SkeletalMeshComponent can be painted


16 Blueprint nodes included,8 for static mesh and 8 for skeletal mesh

To view all functions and functions included,please go to

DOCUMENTATION


And here is a DEMO for you


Update 1.1 :Network replicated version update

New Component:BP_VertexPainterComponent to help you paint vertex color network replicated

New examples:Bomb explosion and sword wounds.

기술적 세부사항

Features:

  •  Paint vertex color in runtime
  •  Paint in single LOD or all LODs
  •  You can select paint channel R/G/B/A/RGBA
  • Paint in a box range or sphere range
  • Falloff curve
  • Paint Opacity
  • This plugin does not modify the mesh's vertex color in a way that may be exported,but you can save vertices color in save game.

Code Modules:

  •  RuntimeVertexPainterBPLibrary(Runtime)

Number of Blueprints:3

Number of C++ Classes:1

Network Replicated: (Yes)

Supported Development Platforms: (Windows)

Supported Target Build Platforms: (Windows)

Documentation: DOCUMENTATION