Layer Manager UI

AnastacioDev - 代码插件 - 2024/04/03

A tool that facilitates the management of user interface widgets in game.

  • 支持的平台
  • 支持的引擎版本
    5.3
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

What is the Layer Manager UI plugin?

It is a tool that facilitates the management of user interface widgets.

The Layer Manager HUD allows you to manage your game UI in a centralized way and helps you avoid direct references in between widgets. It accomplishes this by separating the widgets into layers. This layers can be expanded and customized with custom behavior.


技术细节

Features:

  • Usual game widgets - a button and a main menu ;
  • Layer Manager HUD class - manages visibility of widgets
  • Support for custom reactions when adding user widgets to the viewport
  • UI action component with a dedicated mapping context
  • Integrates seamlessly with an existing project.
  • Free and Open Source

Code Modules:

  •  ManagerUI (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 10

Network Replicated: No (Unnecessary)

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: The code comments provide full detail of almost everything.

Example Project: https://github.com/Miguel-Anastacio/UnrealManagerUI