| FEdMode::ProcessCapturedMouseMoves()
|
Module |
|
Header |
/Engine/Source/Editor/MeshPaint/Public/IMeshPaintMode.h |
Include |
#include "IMeshPaintMode.h" |
Source |
/Engine/Source/Editor/MeshPaint/Private/IMeshPaintMode.cpp |
virtual bool ProcessCapturedMouseMoves
(
FEditorViewportClient * InViewportClient,
FViewport * InViewport,
const TArrayView< FIntPoint > & CapturedMouseMoves
)
Process all captured mouse moves that occurred during the current frame