Module |
|
Header |
/Engine/Source/Editor/PlacementMode/Public/IPlacementModeModule.h |
Include |
#include "IPlacementModeModule.h" |
struct FPlaceableItem
Structure defining a placeable item in the placement mode panel
Name | Description | ||
---|---|---|---|
|
AssetData |
Asset data pertaining to the class |
|
|
AssetTypeColorOverride |
Optional overridden color tint for the asset |
|
|
bAlwaysUseGenericThumbnail |
Whether to always use the generic thumbnail for this item or not |
|
|
ClassThumbnailBrushOverride |
Optional override for the thumbnail brush (passed to FClassIconFinder::FindThumbnailForClass in the form ClassThumbnail. |
|
|
DisplayName |
This item's display name |
|
|
UActorFactory &... |
Factory |
The factory used to create an instance of this placeable item |
|
SortOrder |
Optional sort order (lowest first). Overrides default class name sorting. |
Name | Description | |
---|---|---|
|
FPlaceableItem() |
Default constructor |
|
FPlaceableItem |
Constructor for any placeable class |
|
FPlaceableItem ( |
Constructor that takes a specific factory and asset |
|
FPlaceableItem ( |
Constructor for any placeable class with associated asset data, brush and display name overrides |
Name | Description | ||
---|---|---|---|
|
AutoSetDisplayName() |
Automatically set this item's display name from its class or asset |