USequenceRecordingBase::StartRecording

Start this queued recording. Sequence can be nullptr

Windows
MacOS
Linux

Override Hierarchy

USequenceRecordingBase::StartRecording()

UActorRecording::StartRecording()

References

Module

SequenceRecorder

Header

/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecordingBase.h

Include

#include "SequenceRecordingBase.h"

Syntax

virtual bool StartRecording
(
    class ULevelSequence * CurrentSequence,
    float CurrentSequenceTime,
    const FString & BaseAssetPath,
    const FString & SessionName
)

Remarks

Start this queued recording. Sequence can be nullptr

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