USequenceRecordingBase::StopRecording

Stop this recording. Has no effect if we are not currently recording. Sequence can be nullptr

Windows
MacOS
Linux

Override Hierarchy

USequenceRecordingBase::StopRecording()

UActorRecording::StopRecording()

References

Module

SequenceRecorder

Header

/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecordingBase.h

Include

#include "SequenceRecordingBase.h"

Syntax

virtual bool StopRecording
(
    class ULevelSequence * CurrentSequence,
    float CurrentSequenceTime
)

Remarks

Stop this recording. Has no effect if we are not currently recording. Sequence can be nullptr

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