| USequenceRecordingBase::StopRecording()
|
Module |
|
Header |
/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecordingBase.h |
Include |
#include "SequenceRecordingBase.h" |
virtual bool StopRecording
(
class ULevelSequence * CurrentSequence,
float CurrentSequenceTime
)
Stop this recording. Has no effect if we are not currently recording. Sequence can be nullptr