FAssetSourceFilenameCache::OnAssetRenamed

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/AutoReimport/AssetSourceFilenameCache.h

Include

#include "AutoReimport/AssetSourceFilenameCache.h"

Syntax

FAssetRenamedEvent & OnAssetRenamed()

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