FEditorPromotionTestUtilities::StartPIE

Starts a PIE session

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Tests/AutomationEditorPromotionCommon.h

Include

#include "Tests/AutomationEditorPromotionCommon.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Tests/AutomationEditorPromotionCommon.cpp

Syntax

static void StartPIE
(
    bool bSimulateInEditor
)

Remarks

Starts a PIE session

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