[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=General)
FFractureMaterial FractureMaterialDesc
Stored interior material data. Just need one as we only support Voronoi splitting.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=General)
FFractureMaterial FractureMaterialDesc
Stored interior material data. Just need one as we only support Voronoi splitting.