| UObjectBase
|
Module |
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Header |
/Engine/Plugins/Runtime/AppleImageUtils/Source/AppleImageUtils/Public/AppleImageUtilsBlueprintProxy.h |
Include |
#include "AppleImageUtilsBlueprintProxy.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI)
class UAppleImageUtilsBaseAsyncTaskBlueprintProxy :
public UObject,
public FTickableGameObject
Name | Description | ||
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ConversionResult |
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|
TSharedPtr< FAp... |
ConversionTask |
The async task to check during Tick() |
|
OnFailure |
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OnSuccess |
Name | Description | |
---|---|---|
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UAppleImageUtilsBaseAsyncTaskBlueprintProxy ( |
Name | Description | ||
---|---|---|---|
|
UAppleImageU... |
CreateProxyObjectForConvertToHEIF ( |
Converts a image to an array of HEIF data in a background task |
|
UAppleImageU... |
CreateProxyObjectForConvertToJPEG ( |
Converts a image to an array of JPEG data in a background task |
|
UAppleImageU... |
CreateProxyObjectForConvertToPNG ( |
Converts a image to an array of TIFF data in a background task |
|
UAppleImageU... |
CreateProxyObjectForConvertToTIFF ( |
Converts a image to an array of TIFF data in a background task |
Name | Description | ||
---|---|---|---|
|
GetStatId() |
Return the stat id to use for this tickable |
|
|
IsTickable() |
Virtual that can be overloaded by the inheriting class. |
|
|
Tick ( |
Pure virtual that must be overloaded by the inheriting class. |