FSoundLPFModulationInput

Windows
MacOS
Linux

Inheritance Hierarchy

FSoundModulationInputBase

FSoundLPFModulationInput

References

Module

AudioModulation

Header

/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundModulationPatch.h

Include

#include "SoundModulationPatch.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSoundLPFModulationInput : public FSoundModulationInputBase

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

USoundLPFContro...

 

Bus

The input bus

Constructors

Name Description

Public function

FSoundLPFModulationInput()

Overridden from FSoundModulationInputBase

Name Description

Public function Virtual Const

const USound...

 

GetBus()

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