Module |
|
Header |
/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundModulationPatch.h |
Include |
#include "SoundModulationPatch.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSoundModulationInputBase
Name | Description | |
---|---|---|
|
FSoundModulationInputBase() |
Name | Description | |
---|---|---|
|
~FSoundModulationInputBase() |