UControlRigSequencerAnimInstance::UpdateControlRig

Update an animation ControlRig in this sequence

Windows
MacOS
Linux

References

Module

ControlRig

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigSequencerAnimInstance.h

Include

#include "Sequencer/ControlRigSequencerAnimInstance.h"

Source

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequencerAnimInstance.cpp

Syntax

bool UpdateControlRig
(
    UControlRig * InControlRig,
    uint32 SequenceId,
    bool bAdditive,
    bool bApplyBoneFilter,
    const FInputBlendPose & BoneFilter,
    float Weight,
    const FControlRigIOSettings & InputSettings,
    bool bExecute
)

Remarks

Update an animation ControlRig in this sequence

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