[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="Fixture Settings",
Meta=(DisplayName="DMX Category"))
FDMXFixtureCategory DMXCategory
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="Fixture Settings",
Meta=(DisplayName="DMX Category"))
FDMXFixtureCategory DMXCategory